Tart: Final Render

I went ahead and made the spork. The sun angle changed. I rendered it in Cycles, just for the better shadows but had to lower the texture strength on the titanium.


Tart: more items

Here’s the tart with custard cream and blueberries. I made a titanium mug and plate. The table is meant to be a wood grain style plastic table. Notice the Eevee shadows don’t even line up on the far edge of the mug.


Tart: Adding Some Fruit

Deciding on the fruit took way too long. My method for making the strawberry was to make the seed in to particles, then enlarge those shapes and do a boolean subtraction from the red surface. The viewport rendering took way to long. I decided to use fewer seeds to test the rendering. The arrangement of the seeds is too random, maybe I could have done a crisscross weight paint. I will do another topping.


Homework: Tart

For the homework part of this lesson we have to make our own version of what was done in the Donut scene. I’m picking a Tart. I drew the shape in Affinity Designer using the sprocket tool.