Donut: First

Here’s the first product. I rendered it in EEVEE. There were some strange areas in the donut when I rendered it in Cycles. Cycles is too noisy, both in the viewport and with the fan.

Areas of Learning:
Adding and shaping a mesh, sculpting, surface and subsurface, particles, instancing particles, weight paint for vertex group, color ramp for random colors, UV edit and painting, coloring with textures, mixing nodes.